Combat System

When fighting against Monsters, we use Play zone as the main interface. It has the following key features:
1. The line pointing to which enemy signifies that we're about to engage with that specific one.
2. When we're close to an enemy, the combat button appears, allowing us to press it to rush in for an attack.
3. Enemy health points.
4. Player's HP and SP.
5. Manual and Auto buttons for automatic combat.
6. Button to switch weapon modes between close-range and long-range.
7. Items to restore HP and SP.
8. Button to search for nearby enemies.
When we press the attack button (sword icon), we encounter three buttons, and our character rushes in to fight the enemy. While in combat, we can do three things:
1.Switch to long-range attacks (left button).
2.Switch to close-range attacks (right button).
3.Use the special skill of the weapon (Skill) as a special attack that consumes SP points for the attack.
Each weapon will have two skills, and when you press the Skill button, it randomly selects and activates one of them.
During combat, various information will be displayed for us to see, including our HP and SP, as well as the current HP of the enemy we are currently fighting. Additionally, there will be a Cancel button in the middle at the bottom to cancel the ongoing fight.
The combat command button.
he display for player's HP & SP and enemy's HP, along with the Cancel button in the center.

The Auto/Manual button toggles automatic combat on and off. Pressing the Auto button engages continuous attacks against enemies of the same type as the current target.

In Manual mode, after the current fight ends, our character will not automatically engage with another enemy until we manually select a new target to attack.

Auto - Automatically attack the next enemy.
Manual - Command attacks manually.

Target selection automatically prioritizes nearby enemies. To initiate this, press the magnifying glass button to search for nearby enemies. When pressed again, it will search for enemies within the search range and continue cycling through until all enemies within the range are accounted for.

The button to search for nearby enemies.
The search radius.

Character Died

When the player's character runs out of HP, the character will die.
Upon death, the player can choose between two options:

1.Respawn at the player's home.
2.Respawn at the same location by using 100 Souls for revival

When the character dies.

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